Damage- 18–28
Cooldown- 3s
Accuracy- 75%
Stamina cost- 2.9
On hit:
- Use 1
to do a Charged Strike (+50%
) - Gain 3
and 2 
- 50% chance to trigger a free attack
- If opponent has no
: - Inflict 6

Health below 50%:
- Gain 12

- Cleanse 24


Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to gain 1
and 1 
Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 30% chance to gain 1
and 1 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 60% chance to gain 1
and 1 
- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 90% chance to gain 1
and 1 


