Damage- 20–32
Cooldown- 3.1s
Accuracy- 75%
Stamina cost- 1.85
On hit:
* Trap 1
* Steal 13
* Inflict 2
Per
trapped:
- Gain +1.5


Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to steal 16

Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 25% chance to steal 16

- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 50% chance to steal 16

- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 75% chance to steal 16



