Damage- 4–6
Cooldown- 2.2s
Accuracy- 60%
Stamina cost- 1
On attack:
- Use 2
to inflict 2 

Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 10% → 30% chance to inflict 1

Levels also add: +2
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1 max

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 10% chance to inflict 1

- Lv 6Gain +5%

- Lv 7Gain +1 min

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 20% chance to inflict 1

- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 30% chance to inflict 1


