Damage- 3–4
Cooldown- 2.5s
Accuracy- 75%
Stamina cost- 0.5
Per 20 critical hits:


gain +20% faster attacks
Per 20
removed:


gain +4% 
Per 20
inflicted:


gain +2 
Per 20
inflicted:


gain +20% 





Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On critical hit:
- 30% → 90% chance


gain +5 
Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On critical hit: 30% chance


gain +5 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On critical hit: 60% chance


gain +5 
- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On critical hit: 90% chance


gain +5 

