Damage- 34–42
Cooldown- 3.6s
Accuracy- 75%
Stamina cost- 3.4
Crit chance- 10%
On hit:
- Use 1
to do a Charged Strike (+50%
) - Gain 4
and 2 
- 33% chance to inflict
for 1.3 seconds - If opponent has
: - Gain +4
and +12%
Health below 50%:
- Inflict
for 1.5 seconds - Cleanse 28


Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to gain +2
and 1 
Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 30% chance to gain +2
and 1 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 60% chance to gain +2
and 1 
- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 90% chance to gain +2
and 1 

