Damage- 5–14
Cooldown- 3.2s
Accuracy- 60%
Stamina cost- 1.1
Crit chance- 20%
On hit:
- Gain 3

While this blooms:
- Gain +50%

- This and

gain +30% faster activations
When time of day changes:
- Gain +5%
permanently





Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to heal for 7
and gain 1 
Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 30% chance to heal for 7
and gain 1 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 60% chance to heal for 7
and gain 1 
- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 90% chance to heal for 7
and gain 1 

