Damage- 24–32
Cooldown- 3s
Accuracy- 75%
Start of
and
:
- Gain 5
and 5 
- Increase chance to activate
by +3% permanently
Every 3 seconds:
Bloomers bloom for 1.5 seconds- 40% chance to activate

- Cleanse 3

On shop entered:
- Gain 2









Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to inflict 2

Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 30% chance to inflict 2

- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 60% chance to inflict 2

- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 90% chance to inflict 2



