Damage- 9–15
Cooldown- 4s
Accuracy- 75%
Every 4 seconds:
Bloomers bloom for 2 seconds- Cleanse 2

- Inflict 3

While this blooms:
- 25% chance to activate
on hit
When time of day changes:
- Increase chance to activate
by +1% permanently





Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 20% → 60% chance to inflict 1
and cleanse 1 
Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 20% chance to inflict 1
and cleanse 1 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 40% chance to inflict 1
and cleanse 1 
- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 60% chance to inflict 1
and cleanse 1 


