Damage- 12–26
Cooldown- 3s
Accuracy- 75%
Start of
:
- Gain 4
and 4 
- Increase chance to activate
by +2% permanently
Every 3 seconds:
Bloomers bloom for 1.5 seconds- 20% chance to activate

- Cleanse 3

On shop entered:
- Gain 1








Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to gain 1

Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 25% chance to gain 1

- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 50% chance to gain 1

- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 75% chance to gain 1



