Damage- 55–67
Cooldown- 3.5s
Accuracy- 75%
Stamina cost- 1.8
Crit chance- 10%
When time of day changes:
- Reduce
by 0.5 seconds
On hit:
- Remove 4

- Gain 3

- Inflict 5

After 10 hits:
- Cleanse 100

- Gain
equal to your current 

Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to remove 3

Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 30% chance to remove 3

- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 60% chance to remove 3

- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 90% chance to remove 3



