Damage- 4–9
Cooldown- 4s
Accuracy- 60%
Uses- 1
On hit:
1 enemy item for 4 seconds
Discharge (20
):
- Gain 40

- This can be thrown 1 more time
- Can only be thrown once per battle

Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 20% → 60% chance to
1 enemy item for 3 seconds
Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 20% chance to
1 enemy item for 3 seconds - Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 40% chance to
1 enemy item for 3 seconds - Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 60% chance to
1 enemy item for 3 seconds

