Damage- 10–16
Cooldown- 3.2s
Accuracy- 60%
Stamina cost- 1.6
On hit:
- Gain 2

- Use 3
to gain +10% 
On critical hit:
- Gain 4
and 1
per

Per 100
you have:
- This gains +5

+10% faster for every
of another type






Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to gain 1
and 1 
Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 25% chance to gain 1
and 1 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 50% chance to gain 1
and 1 
- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 75% chance to gain 1
and 1 

