Damage- 16–24
Cooldown- 2.7s
Accuracy- 60%
Stamina cost- 1.6
Crit chance- 10%
On hit:
- Inflict 3

On critical hit:
- Gain 10

- Gain +1%
permanently
While this blooms:
- Gain +30%

- Inflict 4
on critical hit

Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to inflict 2

Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 25% chance to inflict 2

- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 50% chance to inflict 2

- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 75% chance to inflict 2


