Damage- 8–12
Cooldown- 2.4s
Accuracy- 75%
Stamina cost- 0.9
Crit chance- 25%
On hit:
- Inflict 1
and 1 
On critical hit:
- Heal for 35

Per
on opponent:
- Gain +1%

Per
on opponent:
- Gain +5% faster attacks

Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to inflict 1
and 1 
Levels also add: +4
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 30% chance to inflict 1
and 1 
- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 60% chance to inflict 1
and 1 
- Lv 11Gain +5%

- Lv 12Gain +2

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 90% chance to inflict 1
and 1 

