Damage- 9–17
Cooldown- 2.7s
Accuracy- 75%
On hit:
- Trap 1

- Inflict 2

On critical hit:
- Trap 1

Every 6
trapped:
- Steal 10

- Gain +3
, +5%
, +20% 

Level bonus Lv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to inflict 1

Levels also add: +3
· +15%
· +15%
· +10% 
All 15 levels
- Lv 1Base item
- Lv 2Gain +1

- Lv 3Gain +5%

- Lv 4Gain +5%

- Lv 5On hit: 25% chance to inflict 1

- Lv 6Gain +5%

- Lv 7Gain +1

- Lv 8Gain +5%

- Lv 9Gain +5%

- Lv 10On hit: 50% chance to inflict 1

- Lv 11Gain +5%

- Lv 12Gain +1

- Lv 13Gain +5%

- Lv 14Gain +5%

- Lv 15On hit: 75% chance to inflict 1



